///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2002-2016, Open Design Alliance (the "Alliance").
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// All rights reserved.
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//
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// This software and its documentation and related materials are owned by
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// the Alliance. The software may only be incorporated into application
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// programs owned by members of the Alliance, subject to a signed
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// Membership Agreement and Supplemental Software License Agreement with the
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// Alliance. The structure and organization of this software are the valuable
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// trade secrets of the Alliance and its suppliers. The software is also
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// protected by copyright law and international treaty provisions. Application
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// programs incorporating this software must include the following statement
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// with their copyright notices:
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//
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// This application incorporates Teigha(R) software pursuant to a license
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// agreement with Open Design Alliance.
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// Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance.
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// All rights reserved.
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//
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// By use of this software, its documentation or related materials, you
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// acknowledge and accept the above terms.
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///////////////////////////////////////////////////////////////////////////////
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#ifndef __OD_GS_LIGHT_NODE__
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#define __OD_GS_LIGHT_NODE__
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#include "TD_PackPush.h"
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#include "Gs/GsEntityNode.h"
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#include "Gi/GiLightTraitsData.h"
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// Lights are entities that have some special meaning
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/** <group OdGs_Classes>
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*/
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class GS_TOOLKIT_EXPORT OdGsLightNode : public OdGsEntityNode
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{
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// In case light isn't in model space
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OdGeMatrix3d m_model2World;
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OdGiLightTraitsData* m_pLightTraits;
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OdGsLightNode *m_pNextLight; // #21117 : pointer added for future needs. Probably temporary.
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OdRxObjectPtr m_pLightSubData; // #21117 : pointer added for future needs. Probably temporary.
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void update();
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public:
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ODRX_DECLARE_MEMBERS(OdGsLightNode);
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~OdGsLightNode();
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OdGsLightNode(OdGsBaseModel* pModel, const OdGiDrawable* pUnderlyingDrawable, bool bSetGsNode = true);
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public:
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void setModelTransform(const OdGeMatrix3d& xform) { m_model2World = xform; }
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OdGeMatrix3d modelTransform() const { return m_model2World; }
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OdGiDrawable::DrawableType drawableType() { return underlyingDrawable()->drawableType(); }
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virtual bool isLight() const { return true; }
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OdGiPointLightTraitsData* pointLightTraitsData() { return (OdGiPointLightTraitsData*)m_pLightTraits; }
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OdGiSpotLightTraitsData* spotLightTraitsData() { return (OdGiSpotLightTraitsData*)m_pLightTraits; }
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OdGiDistantLightTraitsData* distantLightTraitsData() { return (OdGiDistantLightTraitsData*)m_pLightTraits; }
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OdGiWebLightTraitsData* webLightTraitsData() { return (OdGiWebLightTraitsData*)m_pLightTraits; }
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OdGiLightTraitsData* lightTraitsData() { return m_pLightTraits; }
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// OdGsNode virtual overrides
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virtual void invalidate(OdGsContainerNode* pParent, OdGsViewImpl* pView, OdUInt32 mask);
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virtual void update(OdGsUpdateContext& ctx, OdGsContainerNode* pParent,
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OdSiSpatialIndex*);
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virtual bool saveClientNodeState(OdGsFiler *pFiler, OdGsBaseVectorizer *pVectorizer) const;
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virtual bool loadClientNodeState(OdGsFiler *pFiler, OdGsBaseVectorizer *pVectorizer);
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/** \details
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Returns true if and only if specified drawable is a light entity.
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\param drawableType [in] Drawable type.
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*/
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static bool drawableIsLight(OdGiDrawable::DrawableType drawableType);
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};
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typedef OdSmartPtr<OdGsLightNode> OdGsLightNodePtr;
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inline bool OdGsLightNode::drawableIsLight(OdGiDrawable::DrawableType drawableType)
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{
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return (drawableType >= OdGiDrawable::kDistantLight && drawableType <= OdGiDrawable::kSpotLight) || (drawableType == OdGiDrawable::kWebLight);
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}
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#include "TD_PackPop.h"
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#endif // __OD_GS_LIGHT_NODE__
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