/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2016, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Teigha(R) software pursuant to a license // agreement with Open Design Alliance. // Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef __OD_GS_LIGHT_NODE__ #define __OD_GS_LIGHT_NODE__ #include "TD_PackPush.h" #include "Gs/GsEntityNode.h" #include "Gi/GiLightTraitsData.h" // Lights are entities that have some special meaning /** */ class GS_TOOLKIT_EXPORT OdGsLightNode : public OdGsEntityNode { // In case light isn't in model space OdGeMatrix3d m_model2World; OdGiLightTraitsData* m_pLightTraits; OdGsLightNode *m_pNextLight; // #21117 : pointer added for future needs. Probably temporary. OdRxObjectPtr m_pLightSubData; // #21117 : pointer added for future needs. Probably temporary. void update(); public: ODRX_DECLARE_MEMBERS(OdGsLightNode); ~OdGsLightNode(); OdGsLightNode(OdGsBaseModel* pModel, const OdGiDrawable* pUnderlyingDrawable, bool bSetGsNode = true); public: void setModelTransform(const OdGeMatrix3d& xform) { m_model2World = xform; } OdGeMatrix3d modelTransform() const { return m_model2World; } OdGiDrawable::DrawableType drawableType() { return underlyingDrawable()->drawableType(); } virtual bool isLight() const { return true; } OdGiPointLightTraitsData* pointLightTraitsData() { return (OdGiPointLightTraitsData*)m_pLightTraits; } OdGiSpotLightTraitsData* spotLightTraitsData() { return (OdGiSpotLightTraitsData*)m_pLightTraits; } OdGiDistantLightTraitsData* distantLightTraitsData() { return (OdGiDistantLightTraitsData*)m_pLightTraits; } OdGiWebLightTraitsData* webLightTraitsData() { return (OdGiWebLightTraitsData*)m_pLightTraits; } OdGiLightTraitsData* lightTraitsData() { return m_pLightTraits; } // OdGsNode virtual overrides virtual void invalidate(OdGsContainerNode* pParent, OdGsViewImpl* pView, OdUInt32 mask); virtual void update(OdGsUpdateContext& ctx, OdGsContainerNode* pParent, OdSiSpatialIndex*); virtual bool saveClientNodeState(OdGsFiler *pFiler, OdGsBaseVectorizer *pVectorizer) const; virtual bool loadClientNodeState(OdGsFiler *pFiler, OdGsBaseVectorizer *pVectorizer); /** \details Returns true if and only if specified drawable is a light entity. \param drawableType [in] Drawable type. */ static bool drawableIsLight(OdGiDrawable::DrawableType drawableType); }; typedef OdSmartPtr OdGsLightNodePtr; inline bool OdGsLightNode::drawableIsLight(OdGiDrawable::DrawableType drawableType) { return (drawableType >= OdGiDrawable::kDistantLight && drawableType <= OdGiDrawable::kSpotLight) || (drawableType == OdGiDrawable::kWebLight); } #include "TD_PackPop.h" #endif // __OD_GS_LIGHT_NODE__