/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2016, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Teigha(R) software pursuant to a license // agreement with Open Design Alliance. // Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef ODGSBASEVECTORIZEDEVICE_INC #define ODGSBASEVECTORIZEDEVICE_INC #include "TD_PackPush.h" #include "Gs/GsBaseModule.h" #include "Gs/GsDCRectArray.h" #include "Gs/GsVectPerformance.h" #include "Gs/GsModel.h" #include "SlotManager.h" #include "ThreadsCounter.h" /** \details This template class is a specialization of the OdArray class for ODCOLORREF objects. */ typedef OdArray > ODGSPALETTE; class OdGiPathNode; class OdGiTransientManager; class OdGiSectionGeometryManager; class OdGsBaseVectorizeView; class OdGsViewImpl; /** \details This template class is a specialization of the OdSmartPtr class for OdGiTransientManager object pointers. */ typedef OdSmartPtr OdGiTransientManagerPtr; /** \details This class implements bitmapped GUI display windows. \remarks OdGsBaseVectorizeDevice objects own, update, and refresh one or more OdGsView objects. In addition, they responds to operating system notifications, such as window resize, forwarded by the graphics system client. Library: Gs */ class GS_TOOLKIT_EXPORT OdGsBaseVectorizeDevice : public OdGsDevice { friend class OdGsViewImpl; friend class OdGsBaseVectorizeView; friend class OdGsBaseModule; OdGsBaseModulePtr m_pModule; OdSlotManager m_slotManager; protected: OdArray m_views; ODGSPALETTE m_logPalette; ODCOLORREF m_Background; OdGsDCRect m_outputRect; OdSmartPtr m_pUserContext; OdRxObjectPtr m_sectionGeometryMap; OdRxObjectPtr m_sectionManager; OdGiTransientManagerPtr m_transientManager; OdUInt32 m_flags; enum { kFirstFlag = 1, kInvalid = kFirstFlag << 0, kSortRenderTypes = kFirstFlag << 1, kSpatialIndexDisabled = kFirstFlag << 2, kDynamicHighlight = kFirstFlag << 3, kDynamicSubhighlight = kFirstFlag << 4, kSupportBlocks = kFirstFlag << 5, kSupportOverlays = kFirstFlag << 6, kSupportComposition = kFirstFlag << 7, kEnableComposition = kFirstFlag << 8, kMtDisplay = kFirstFlag << 9, kUseSectionGeometryMap = kFirstFlag << 10, kUseVpLtypeScaleMult = kFirstFlag << 11, kUseVpFilterFunction = kFirstFlag << 12, kCullingVolumeEnabled = kFirstFlag << 13, kDisplayOffLayers = kFirstFlag << 14, kLastFlag = kDisplayOffLayers }; OdGsDCRectArray m_invalidRects; OdUInt32 m_invalidOverlays; /* virtual int invalidatedRectNum(int& max) const; virtual void invalidatedRectAt(int i, OdGsDCRect& rect) const; virtual void setInvalidatedRectAt(int i, const OdGsDCRect& rect); virtual void eraseInvalidatedRectAt(int i); virtual void clearInvalidatedRects(); */ public: bool invalid() const { return GETBIT(m_flags, kInvalid); } void setValid(bool bFlag); /** \details Must be overridden to return true in child class to inform base implementation that child class supports partial update. */ public: virtual bool supportPartialUpdate() const; void onViewAdded(OdGsView* pView); public: ODRX_DECLARE_MEMBERS(OdGsBaseVectorizeDevice); ~OdGsBaseVectorizeDevice(); OdGiContext* userGiContext() const; void setUserGiContext(OdGiContext* pUserGiContext); OdRxDictionaryPtr properties(); OdGsBaseVectorizeDevice(); /** \details Returns the height of this Device object in pixels. */ int height() const; /** \details Returns the width of this Device object in pixels. */ int width() const; void invalidate(); void invalidate(const OdGsDCRect &screenRect); void invalidateRegion(const OdGiPathNode& path); const OdGsDCRectArray& invalidRects() const; bool isValid() const; virtual void update(OdGsDCRect* pUpdatedRect); virtual void updateGeometry(); virtual void updateScreen(); void onSize(const OdGsDCRect& outputRect); const OdGsDCRect& outputRect() const; void getSize(OdGsDCRect& outputRect) const; void onRealizeForegroundPalette(); void onRealizeBackgroundPalette(); void onDisplayChange( int bitsPerPixel, int xPixels, int yPixels); OdGsViewPtr createView( const OdGsClientViewInfo* pViewInfo = 0, bool enableLayerVisibilityPerView = false); void addView(OdGsView* pView); void insertView(int viewIndex, OdGsView* pView); bool eraseView(OdGsView* pView); int numViews() const; OdGsView* viewAt(int viewIndex); const OdGsView* viewAt(int viewIndex) const; OdGsViewImpl* viewImplAt(int viewIndex); const OdGsViewImpl* viewImplAt(int viewIndex) const; bool eraseView(int viewIndex); void eraseAllViews(); bool setBackgroundColor(ODCOLORREF backgroundColor); ODCOLORREF getBackgroundColor(); void setLogicalPalette(const ODCOLORREF* logicalPalette, int numColors); /** \details Currently not implemented. */ void getSnapShot(OdGiRasterImagePtr &pImage, const OdGsDCRect ®ion); /** \details Returns the specified color in the logical palette of this Device object. \param colorIndex [in] Color index. */ ODCOLORREF getColor(OdUInt16 colorIndex) const; /** \details Returns background color in the logical palette of this Device object. */ ODCOLORREF getPaletteBackground() const; /** \details Returns the logical palette of this Device object. */ const ODCOLORREF* getPalette() const; /** \details Returns the logical palette of this Device object. \param numColors [out] Returns number of colors inside logical palette. */ const ODCOLORREF* getLogicalPalette(int &numColors) const; OdGsModelPtr createModel(); bool isModelCompatible(OdGsModel* pModel) const; const OdGsView* rootView() const; // renderTypes support bool sortRenderTypes() const; void setSortRenderTypes(bool flag); virtual OdUInt32 renderTypeWeight(OdGsModel::RenderType renderType) const; virtual OdGsModel::RenderType transientRenderType() const; // overlays support bool supportOverlays() const; void setSupportOverlays(bool bFlag); virtual OdUInt32 renderTypeOverlay(OdGsModel::RenderType renderType) const; bool isOverlayInvalid(OdUInt32 nOverlay) const; void setOverlayInvalid(OdUInt32 nOverlay, bool bFlag); void resetOverlayFlags(bool bFlag = false); bool isSpatialIndexDisabled() const; void disableSpatialIndex(bool bSet); bool isCullingVolumeEnabled() const; void enableCullingVolume(bool bSet); bool supportDynamicHighlight() const; bool supportDynamicSubhighlight() const; bool supportBlocks() const; bool supportComposition() const; bool compositionEnabled() const; void enableComposition(bool bSet); bool isDisplayOffLayersEnabled() const; void enableDisplayOffLayers(bool bSet); bool isValidViewportId(const OdUInt32 acgiId) const { return m_slotManager.contains(acgiId); } bool useVpLtypeScaleMult() const { return GETBIT(m_flags, kUseVpLtypeScaleMult); } bool useVpFilterFunction() const { return GETBIT(m_flags, kUseVpFilterFunction); } OdGiSectionGeometryManager *getSectionGeometryManager(); OdRxObjectPtr getSectionGeometryMap(); void clearSectionGeometryMap(); OdRxObject* mtServices() { return m_mtServices; } OdGiTransientManager *transientManager(); void setTransientManager(OdGiTransientManager *pManager); virtual bool isSupportDeviceStateSaving() const; bool saveDeviceState(OdGsFiler *pFiler) const; bool loadDeviceState(OdGsFiler *pFiler); virtual bool saveClientDeviceState(OdGsFiler *pFiler) const; virtual bool loadClientDeviceState(OdGsFiler *pFiler); virtual bool saveLinkedDeviceState(OdGsFiler *pFiler) const; virtual bool loadLinkedDeviceState(OdGsFiler *pFiler); protected: friend class DisplayScheduler; virtual bool supportParallelDisplay() const { return false; } void initMtServices(); void viewUpdateScreen(OdGsBaseVectorizeView* pView, bool bUpdate); public: GsVectPerformanceData m_vectPerfData; private: OdRxObjectPtr m_mtServices; OdRefCounter m_vectThreadIndex; OdMutexPtr m_mtInvalidate; OdMutexPtr m_mtSectionGeometryMap; }; inline bool OdGsBaseVectorizeDevice::sortRenderTypes() const { return GETBIT(m_flags, kSortRenderTypes); } inline void OdGsBaseVectorizeDevice::setSortRenderTypes(bool bFlag) { SETBIT(m_flags, kSortRenderTypes, bFlag); } inline bool OdGsBaseVectorizeDevice::supportOverlays() const { return GETBIT(m_flags, kSupportOverlays); } inline void OdGsBaseVectorizeDevice::setSupportOverlays(bool bFlag) { SETBIT(m_flags, kSupportOverlays, bFlag); } inline bool OdGsBaseVectorizeDevice::isOverlayInvalid(OdUInt32 nOverlay) const { return GETBIT(m_invalidOverlays, (1 << nOverlay)); } inline void OdGsBaseVectorizeDevice::setOverlayInvalid(OdUInt32 nOverlay, bool bFlag) { SETBIT(m_invalidOverlays, (1 << nOverlay), bFlag); } inline void OdGsBaseVectorizeDevice::resetOverlayFlags(bool bFlag) { m_invalidOverlays = (bFlag) ? 0xFFFFFFFF : 0; } inline bool OdGsBaseVectorizeDevice::isSpatialIndexDisabled() const { return GETBIT(m_flags, kSpatialIndexDisabled); } inline void OdGsBaseVectorizeDevice::disableSpatialIndex(bool bSet) { SETBIT(m_flags, kSpatialIndexDisabled, bSet); } inline bool OdGsBaseVectorizeDevice::isCullingVolumeEnabled() const { return GETBIT(m_flags, kCullingVolumeEnabled); } inline void OdGsBaseVectorizeDevice::enableCullingVolume(bool bSet) { SETBIT(m_flags, kCullingVolumeEnabled, bSet); } inline bool OdGsBaseVectorizeDevice::supportDynamicHighlight() const { return GETBIT(m_flags, kDynamicHighlight); } inline bool OdGsBaseVectorizeDevice::supportDynamicSubhighlight() const { return GETBIT(m_flags, kDynamicSubhighlight); } inline bool OdGsBaseVectorizeDevice::supportBlocks() const { return GETBIT(m_flags, kSupportBlocks); } inline bool OdGsBaseVectorizeDevice::supportComposition() const { return GETBIT(m_flags, kSupportComposition); } inline bool OdGsBaseVectorizeDevice::compositionEnabled() const { return GETBIT(m_flags, kEnableComposition); } inline void OdGsBaseVectorizeDevice::enableComposition(bool bSet) { SETBIT(m_flags, kEnableComposition, bSet); } inline bool OdGsBaseVectorizeDevice::isDisplayOffLayersEnabled() const { return GETBIT(m_flags, kDisplayOffLayers); } inline void OdGsBaseVectorizeDevice::enableDisplayOffLayers(bool bSet) { SETBIT(m_flags, kDisplayOffLayers, bSet); } inline const OdGsDCRect& OdGsBaseVectorizeDevice::outputRect() const { return m_outputRect; } inline void OdGsBaseVectorizeDevice::getSize(OdGsDCRect& outputRect) const { outputRect = this->outputRect(); } inline ODCOLORREF OdGsBaseVectorizeDevice::getColor(OdUInt16 colorIndex) const { return m_logPalette[colorIndex]; } inline const ODCOLORREF* OdGsBaseVectorizeDevice::getPalette() const { return m_logPalette.getPtr(); } inline const ODCOLORREF* OdGsBaseVectorizeDevice::getLogicalPalette(int &numColors) const { numColors = (int)m_logPalette.size(); return m_logPalette.getPtr(); } inline const OdGsDCRectArray& OdGsBaseVectorizeDevice::invalidRects() const { return m_invalidRects; } #include "TD_PackPop.h" #endif // ODGSBASEVECTORIZEDEVICE_INC