/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2016, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Teigha(R) software pursuant to a license // agreement with Open Design Alliance. // Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef OD_GESPNT3D_H #define OD_GESPNT3D_H /*!DOM*/ class OdGeKnotVector; #include "Ge/GeCurve3d.h" #include "TD_PackPush.h" /** \details This class represents various spline objects in 3D space. Currently not implemented. Library: TD_Ge */ class GE_TOOLKIT_EXPORT OdGeSplineEnt3d : public OdGeCurve3d { public: /** \details Returns true if and only if the spline is rational or a polynomial. \remarks This function is meaningful only for OdGeNurbCurve3d objects derived from OdGeSplineEnt3d. \note Currently not implemented. */ bool isRational() const; /** \details Returns the degree of the spline. \note Currently not implemented. */ int degree() const; /** \details Returns the order of the spline. \note Currently not implemented. */ int order() const; /** \details Returns the number of knots in the knot vector. \note Currently not implemented. */ int numKnots() const; /** \details Returns the knot vector. \note Currently not implemented. */ const OdGeKnotVector& knots() const; /** \details Returns the number of points in the control point array. \note Currently not implemented. */ int numControlPoints() const; int continuityAtKnot( int index, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns the parameter corresponding to the start point of this spline. \note Currently not implemented. */ double startParam() const; /** \details Returns the parameter corresponding to the end point of this spline. \note Currently not implemented. */ double endParam() const; /** \details Returns the start point of this spline. \note Currently not implemented. */ OdGePoint3d startPoint() const; /** \details Returns the end point of this spline. \note Currently not implemented. */ OdGePoint3d endPoint() const; /** \details Returns true if and only if the spline is constructed using fit points. \note Currently not implemented. */ bool hasFitData() const; /** \details Returns a knot value for the specified knot. \param knotIndex [in] Knot index. \note Currently not implemented. */ double knotAt( int knotIndex) const; /** \details Sets the knot value for the specified knot. \param knotIndex [in] Knot index. \param val [in] The new value for the knot. \note Currently not implemented. */ OdGeSplineEnt3d& setKnotAt( int knotIndex, double val); /** \details Returns the specified control point in the control point array. \param controlPointIndex [in] Control point index. \note Currently not implemented. */ OdGePoint3d controlPointAt( int controlPointIndex) const; /** \details Sets the specified control point in the control point array. \param controlPointIndex [in] Control point index. \note Currently not implemented. */ OdGeSplineEnt3d& setControlPointAt( int controlPointIndex, const OdGePoint3d& point); OdGeSplineEnt3d& operator =(const OdGeSplineEnt3d& spline); ////////////////////////////////////////////////////////////////////////// protected: OdGeSplineEnt3d(); OdGeSplineEnt3d(const OdGeSplineEnt3d&); }; #include "TD_PackPop.h" #endif