/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2016, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Teigha(R) software pursuant to a license // agreement with Open Design Alliance. // Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef _ENTITIES_INCLUDED_ #define _ENTITIES_INCLUDED_ #include "DbArc.h" #include "DbAttributeDefinition.h" #include "DbAttribute.h" #include "DbBlockBegin.h" #include "DbModelerGeometry.h" #include "DbCircle.h" #include "DbDimension.h" #include "DbAlignedDimension.h" #include "DbEllipse.h" #include "DbBlockEnd.h" #include "DbFace.h" #include "DbBlockReference.h" #include "DbMInsertBlock.h" #include "DbLeader.h" #include "DbLine.h" #include "DbMline.h" #include "DbMText.h" #include "DbPoint.h" #include "Db2dPolyline.h" #include "DbRay.h" #include "DbSequenceEnd.h" #include "DbShape.h" #include "DbSpline.h" #include "DbText.h" #include "DbFcf.h" #include "DbVertex.h" #include "Db2dVertex.h" #include "Db3dPolylineVertex.h" #include "DbPolygonMeshVertex.h" #include "DbPolyFaceMeshVertex.h" #include "DbFaceRecord.h" #include "DbViewport.h" #include "DbXline.h" #include "DbHatch.h" #include "DbPolyline.h" #include "DbOle2Frame.h" #include "DbProxyEntity.h" #include "Db3dPolyline.h" #include "DbOrdinateDimension.h" #include "DbRotatedDimension.h" #include "Db3PointAngularDimension.h" #include "Db2LineAngularDimension.h" #include "DbRadialDimension.h" #include "DbDiametricDimension.h" #include "DbPolyFaceMesh.h" #include "DbPolygonMesh.h" #include "DbSolid.h" #include "DbTrace.h" #include "DbRegion.h" #include "Db3dSolid.h" #include "DbBody.h" #include "DbXrecord.h" #include "DbArcAlignedText.h" #include "DbRasterImage.h" #include "RText.h" #include "DbWipeout.h" #include "DbTable.h" #endif // _ENTITIES_INCLUDED_