/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2016, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Teigha(R) software pursuant to a license // agreement with Open Design Alliance. // Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef _DBOBJECTCONTEXT_H__INCLUDED_ #define _DBOBJECTCONTEXT_H__INCLUDED_ #include "RxObject.h" #include "SmartPtr.h" //////////////////////////////////////////////////////////////////////// // class OdDbObjectContext //////////////////////////////////////////////////////////////////////// /** \details This class represents a context that can determine what properties and behaviors are available for custom objects. \remarks An annotation scale is an example of an object that has a context that determines its available options and behavior. \sa TD_Db */ class TOOLKIT_EXPORT OdDbObjectContext : public OdRxObject { public: ODRX_DECLARE_MEMBERS(OdDbObjectContext); virtual ~OdDbObjectContext (); /** \details Returns the name of the context. \remarks When referencing a context, do not use the context name since it can change. Use the context ID instead. */ virtual OdString getName () const = 0; /** \details Sets a new name of a context. \param name [in] New name of the context. \remarks Returns eOk if successful, or an appropriate error code if not. */ virtual OdResult setName ( const OdString& name ) = 0; /** \details Returns the ID of the context. \remarks Use the context ID when referencing a context since it is unique. Do not use the context name since it can change. */ virtual OdIntPtr uniqueIdentifier () const = 0; /** \details Returns the name of the context collection to which the context belongs. */ virtual OdString collectionName () const = 0; }; typedef OdSmartPtr OdDbObjectContextPtr; #endif //_DBOBJECTCONTEXT_H__INCLUDED_