#ifndef BRMESHENTITY_H_INCLUDED #define BRMESHENTITY_H_INCLUDED #include "Br/BrEnums.h" #include "Br/BrEntity.h" #include "Br/BrExport.h" /** \details This class defines the interface base class for mesh objects and subobjects. \remarks This class is implemented only for Spatial modeler. \sa TD_Br */ class ODBR_TOOLKIT_EXPORT OdBrMeshEntity { friend class OdBrEntityInternals; public: /** \details Virtual destructor. */ virtual ~OdBrMeshEntity(); /** \details Checks if content of the two mesh objects is equal. \param other [in] Another mesh object. \returns Returns true if two mesh objects are equal, or returns false in the other case. */ bool isEqualTo (const OdBrMeshEntity* other) const; /** \details Returns true if and only if this mesh object is uninitialized. */ bool isNull () const; /** \details Returns the topology object associated with this mesh object. \param entity [out] Dimensionally lowest topology object. \returns Returns odbrOK if successful, or an appropriate error code if not. */ OdBrErrorStatus getEntityAssociated(OdBrEntity*& entity) const; // Validation /** \details Sets the validation level. \param level [in] Validation level. \returns Returns odbrOK if successful, or an appropriate error code if not. */ OdBrErrorStatus setValidationLevel(const BrValidationLevel& level = *(BrValidationLevel*)NULL); /** \details Returns the validation level used by the mesh object. \param level [out] Validation level. \returns Returns odbrOK if successful, or an appropriate error code if not. */ OdBrErrorStatus getValidationLevel(BrValidationLevel& level) const; /** \details Checks whether the object associated with this mesh has changed since the mesh object was last set. \returns Returns true if the associated object has changed or if it is impossible to determine whether it has changed. Returns false if the associated object has not changed or if it is a non-database resident. */ bool brepChanged () const; protected: /** \details Default constructor. */ OdBrMeshEntity(); /** \details Copy constructor. */ OdBrMeshEntity(const OdBrMeshEntity&); /** \details Assignment operator. */ OdBrMeshEntity& operator = (const OdBrMeshEntity&); OdRxObjectPtr m_pImp; bool m_bIsValidate; //The enum has only 2 values. }; #endif