///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2002-2016, Open Design Alliance (the "Alliance").
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// All rights reserved.
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//
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// This software and its documentation and related materials are owned by
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// the Alliance. The software may only be incorporated into application
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// programs owned by members of the Alliance, subject to a signed
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// Membership Agreement and Supplemental Software License Agreement with the
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// Alliance. The structure and organization of this software are the valuable
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// trade secrets of the Alliance and its suppliers. The software is also
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// protected by copyright law and international treaty provisions. Application
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// programs incorporating this software must include the following statement
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// with their copyright notices:
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//
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// This application incorporates Teigha(R) software pursuant to a license
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// agreement with Open Design Alliance.
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// Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance.
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// All rights reserved.
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//
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// By use of this software, its documentation or related materials, you
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// acknowledge and accept the above terms.
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _OD_GEBOUNDBLOCK3D_H
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#define _OD_GEBOUNDBLOCK3D_H /*!DOM*/
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#include "Ge/GeEntity3d.h"
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#include "Ge/GeExtents3d.h"
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#include "TD_PackPush.h"
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/** \details
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This class implements 3D bounding volumes.
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Library: TD_Ge
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<group OdGe_Classes>
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\sa
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<link ge_OdGeBoundBlock3D.html, Working with Bounding Blocks>
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*/
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class GE_TOOLKIT_EXPORT OdGeBoundBlock3d : public OdGeEntity3d
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{
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public:
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/** \param point1 [in] First point of a coordinate-aligned block.
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\param point2 [in] Second point of a coordinate-aligned block.
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\param base [in] Base of parallelepiped bounding block.
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\param side1 [in] First side of parallelepiped bounding block.
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\param side2 [in] Second side of parallelepiped bounding block.
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\param side3 [in] Third side of parallelepiped bounding block.
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\param source [in] Object to be cloned.
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\remarks
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The default constructor constructs a parallelepiped reduced to the coordinate origin.
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A parallelepiped is a parallelogram extruded in an arbitrary direction.
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*/
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OdGeBoundBlock3d();
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OdGeBoundBlock3d(
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const OdGePoint3d& base,
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const OdGeVector3d& side1,
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const OdGeVector3d& side2,
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const OdGeVector3d& side3);
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// TD Special
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OdGeBoundBlock3d(
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const OdGePoint3d& point1,
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const OdGePoint3d& point2);
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//
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OdGeBoundBlock3d(
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const OdGeBoundBlock3d& source);
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/** \details
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Returns the extents of the bounding block.
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\param p1 [out] Receives the first corner of the extents.
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\param p2 [out] Receives the second corner of the extents.
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*/
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void getMinMaxPoints(
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OdGePoint3d& p1,
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OdGePoint3d& p2) const;
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/** \details
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Returns base and sides of bounding block.
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\param base [out] Receives the base of the bounding box.
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\param side1 [out] Receives the first side.
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\param side2 [out] Receives the second side.
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\param side3 [out] Receives the third side.
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*/
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void get(
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OdGePoint3d& base,
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OdGeVector3d& side1,
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OdGeVector3d& side2,
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OdGeVector3d& side3) const;
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/** \details
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Sets the bounding block to a coordinate-aligned box or to
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a parallelepiped bounding block.
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\param p1 [in] First point of a coordinate-aligned box.
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\param p2 [in] Second point of a coordinate-aligned box.
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\param base [in] Base of parallelepiped bounding block.
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\param side1 [in] First side of parallelepiped bounding block.
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\param side2 [in] Second side of parallelepiped bounding block.
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\param side3 [in] Third side of parallelepiped bounding block.
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*/
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OdGeBoundBlock3d& set(
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const OdGePoint3d& p1,
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const OdGePoint3d& p2);
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OdGeBoundBlock3d& set(
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const OdGePoint3d& base,
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const OdGeVector3d& side1,
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const OdGeVector3d& side2,
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const OdGeVector3d& side3);
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/** \details
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Extends the bounding block to contain
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the specified point.
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\param point [in] Any 3D point.
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*/
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OdGeBoundBlock3d& extend(
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const OdGePoint3d& point);
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/** \details
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Moves the walls of the bounding block the specified distance.
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\param distance [in] Distance.
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*/
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OdGeBoundBlock3d& swell(
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double distance);
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/** \details
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Returns true if and only if this point is
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contained in the bounding block.
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\param point [in] Any 3D point.
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*/
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bool contains(
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const OdGePoint3d& point,
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const OdGeTol& tol = OdGeContext::gTol) const;
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/** \details
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Returns true if and only if specified bounding block
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does not intersect this bounding block.
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\param block [in] Any 3D bounding block.
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*/
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bool isDisjoint(
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const OdGeBoundBlock3d& block,
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const OdGeTol& tol = OdGeContext::gTol) const;
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/** \details
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Returns true if and only if this bounding block is a
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coordinate-aligned box.
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*/
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bool isBox() const;
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/** \details
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Sets this bounding block to a coordinate-aligned box, or a
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parallelogram bounding block. Returns a reference to this
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bounding block.
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\param toBox [in] If true, sets this bounding block to a
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coordinate-aligned otherwise, sets it to a
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parallelepiped bounding block.
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*/
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OdGeBoundBlock3d& setToBox(
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bool toBox);
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OdGeBoundBlock3d& operator =(const OdGeBoundBlock3d& block);
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//////////////////////////////////////////////////////////////////////////
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// TD Special :
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OdGePoint3d minPoint() const;
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OdGePoint3d maxPoint() const;
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/** \details
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Returns the center of the bounding block.
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*/
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OdGePoint3d center() const;
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/** \details
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Call setToBox(true) if axes is parallel to world coordinate space axes.
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*/
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void setToBoxOrtho(const OdGeVector3d &dir1, const OdGeVector3d &dir2, const OdGeVector3d &dir3);
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void setToBoxOrtho();
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};
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inline void OdGeBoundBlock3d::setToBoxOrtho(const OdGeVector3d &dir1, const OdGeVector3d &dir2, const OdGeVector3d &dir3)
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{
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OdGeError status;
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if((dir1.isParallelTo(OdGeVector3d::kXAxis)
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|| dir1.isParallelTo(OdGeVector3d::kYAxis)
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|| dir1.isParallelTo(OdGeVector3d::kZAxis, OdGeContext::gTol, status)
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|| status == OdGe::k0This)
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&& (dir2.isParallelTo(OdGeVector3d::kXAxis)
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|| dir2.isParallelTo(OdGeVector3d::kYAxis)
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|| dir2.isParallelTo(OdGeVector3d::kZAxis, OdGeContext::gTol, status)
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|| status == OdGe::k0This)
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&& (dir3.isParallelTo(OdGeVector3d::kXAxis)
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|| dir3.isParallelTo(OdGeVector3d::kYAxis)
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|| dir3.isParallelTo(OdGeVector3d::kZAxis, OdGeContext::gTol, status)
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|| status == OdGe::k0This))
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setToBox(true);
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}
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inline void OdGeBoundBlock3d::setToBoxOrtho()
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{
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OdGePoint3d basePt;
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OdGeVector3d dir1, dir2, dir3;
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get(basePt, dir1, dir2, dir3);
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setToBoxOrtho(dir1, dir2, dir3);
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}
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#include "TD_PackPop.h"
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#endif
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