///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2002-2016, Open Design Alliance (the "Alliance").
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// All rights reserved.
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//
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// This software and its documentation and related materials are owned by
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// the Alliance. The software may only be incorporated into application
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// programs owned by members of the Alliance, subject to a signed
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// Membership Agreement and Supplemental Software License Agreement with the
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// Alliance. The structure and organization of this software are the valuable
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// trade secrets of the Alliance and its suppliers. The software is also
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// protected by copyright law and international treaty provisions. Application
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// programs incorporating this software must include the following statement
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// with their copyright notices:
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//
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// This application incorporates Teigha(R) software pursuant to a license
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// agreement with Open Design Alliance.
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// Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance.
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// All rights reserved.
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//
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// By use of this software, its documentation or related materials, you
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// acknowledge and accept the above terms.
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///////////////////////////////////////////////////////////////////////////////
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// SlotManager.h: interface for the OdSlotManager class.
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//
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//////////////////////////////////////////////////////////////////////
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#ifndef _SLOTMANAGER_H_INCLUDED_
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#define _SLOTMANAGER_H_INCLUDED_
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#include "TD_PackPush.h"
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#include "IntArray.h"
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typedef unsigned int OdSlotId;
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#define kOdNullSlotId OdSlotId(-1)
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/** \details
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This class manages OdSlot objects.
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<group Other_Classes>
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*/
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class OdSlotManager
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{
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OdIntArray m_freeSlots;
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unsigned int m_numSlots;
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public:
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OdSlotManager() : m_numSlots(0) {}
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/** \details
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Adds a Slot to this Slots object.
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\remarks
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Returns the Slot ID of a new slot.
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*/
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inline OdSlotId newSlot()
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{
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int res;
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if(m_freeSlots.isEmpty())
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{
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res = m_numSlots++;
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}
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else
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{
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res = m_freeSlots.last();
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m_freeSlots.removeLast();
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}
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return res;
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}
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/** \details
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Frees the specified Slot of this Slots object.
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\param slotId [in] Slot ID.
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*/
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inline void freeSlot(OdSlotId slotId)
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{
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if(slotId+1==m_numSlots)
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{
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--m_numSlots;
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}
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else
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{
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m_freeSlots.append(slotId);
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}
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}
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/** \details
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Returns true if and and only the specified Slot exists in this Slots object.
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\param slotId [in] Slot ID.
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*/
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inline bool contains(OdSlotId slotId) const
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{
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return (slotId < m_numSlots && !m_freeSlots.contains(slotId, 0));
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}
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/** \details
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Returns count of allocated slots.
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*/
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inline unsigned int numSlots() const
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{
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return m_numSlots;
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}
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};
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/** \details
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This template class implements a collection of Slots.
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\remarks
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Unlike Array elements, Slots may be empty, filled, or freed. New Slots
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are either allocated from the list of freed Slots, or added to the
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end of the underlying Array.
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<group Other_Classes>
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*/
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template <class TVal, class TAlloc = OdObjectsAllocator<TVal> >
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class OdSlots : public OdArray<TVal, TAlloc>
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{
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void ensureSpace(OdSlotId slotId)
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{
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if(slotId >= this->size())
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{
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this->resize(slotId+1);
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}
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}
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public:
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typedef typename OdArray<TVal, TAlloc>::size_type size_type;
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OdSlots() {}
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/** \param physicalLength [in] Initial physical length.
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\param growLength [in] Initial grow length.
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*/
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OdSlots(size_type physicalLength, int growLength = 8)
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: OdArray<TVal, TAlloc>(physicalLength, growLength) {}
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/** \details
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Returns the value of an empty Slot in this Slots object.
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*/
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static const TVal* emptySlotValue() { static const TVal def = TVal(); return &def; }
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/** \remarks
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Returns emptySlotValue() if you access an empty Slot in this Slots object.
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*/
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const TVal& operator[](OdSlotId slotId) const
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{
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return (slotId < this->size() ? this->getPtr()[slotId] : *emptySlotValue());
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}
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TVal& operator[](OdSlotId slotId)
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{
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ensureSpace(slotId);
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return this->asArrayPtr()[slotId];
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}
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/** \details
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Returns the value at the specified Slot in this Slots object.
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\param slotId [in] Slot ID.
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\remarks
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Returns emptySlotValue() if you access an empty Slot.
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*/
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const TVal& getAt(OdSlotId slotId) const
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{
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return (slotId < this->size() ? this->getPtr()[slotId] : *emptySlotValue());
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}
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/** \details
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Sets the value at the specified Slot ID in this Slots object.
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\param slotId [in] Slot ID.
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\param value [in] Value.
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*/
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void setAt(OdSlotId slotId, const TVal& value)
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{
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ensureSpace(slotId);
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this->asArrayPtr()[slotId] = value;
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}
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};
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/** \details
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This template class implements Managed collections of Slots.
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<group Other_Classes>
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*/
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template <class TVal, class TAlloc = OdObjectsAllocator<TVal> >
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class OdManagedSlots
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: public OdSlots<TVal, TAlloc>
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, public OdSlotManager
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{
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public:
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typedef typename OdSlots<TVal, TAlloc>::size_type size_type;
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OdManagedSlots() {}
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/** \param physicalLength [in] Initial physical length.
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\param growLength [in] Initial grow length.
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*/
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OdManagedSlots(size_type physicalLength, int growLength = 8)
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: OdSlots<TVal, TAlloc>(physicalLength, growLength) {}
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#ifdef _DEBUG
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/** \remarks
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#ifdef _DEBUG, asserts OdSlotManager::contains(slotId)
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*/
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const TVal& operator[](OdSlotId slotId) const
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{
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ODA_ASSERT(OdSlotManager::contains(slotId)); // invalid slotId
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return OdSlots<TVal, TAlloc>::operator[](slotId);
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}
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TVal& operator[](OdSlotId slotId)
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{
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ODA_ASSERT(OdSlotManager::contains(slotId)); // invalid slotId
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return OdSlots<TVal, TAlloc>::operator[](slotId);
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}
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/** \remarks
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#ifdef _DEBUG, asserts OdSlotManager::contains(slotId)
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*/
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const TVal& getAt(OdSlotId slotId) const
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{
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ODA_ASSERT(OdSlotManager::contains(slotId)); // invalid slotId
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return OdSlots<TVal, TAlloc>::getAt(slotId);
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}
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/** \remarks
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#ifdef _DEBUG, asserts OdSlotManager::contains(slotId)
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*/
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void setAt(OdSlotId slotId, const TVal& value)
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{
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ODA_ASSERT(OdSlotManager::contains(slotId)); // invalid slotId
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OdSlots<TVal, TAlloc>::setAt(slotId, value);
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}
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#endif //_DEBUG
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};
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#include "TD_PackPop.h"
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#endif // #ifndef _SLOTMANAGER_H_INCLUDED_
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