///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2002-2016, Open Design Alliance (the "Alliance").
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// All rights reserved.
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//
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// This software and its documentation and related materials are owned by
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// the Alliance. The software may only be incorporated into application
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// programs owned by members of the Alliance, subject to a signed
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// Membership Agreement and Supplemental Software License Agreement with the
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// Alliance. The structure and organization of this software are the valuable
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// trade secrets of the Alliance and its suppliers. The software is also
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// protected by copyright law and international treaty provisions. Application
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// programs incorporating this software must include the following statement
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// with their copyright notices:
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//
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// This application incorporates Teigha(R) software pursuant to a license
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// agreement with Open Design Alliance.
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// Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance.
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// All rights reserved.
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//
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// By use of this software, its documentation or related materials, you
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// acknowledge and accept the above terms.
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///////////////////////////////////////////////////////////////////////////////
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#ifndef __OD_GS_MATERIAL_NODE__
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#define __OD_GS_MATERIAL_NODE__
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#include "TD_PackPush.h"
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#include "Gs/GsNode.h"
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#include "Gi/GiMaterial.h"
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#include "Gi/GiMaterialTraitsData.h"
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#define STL_USING_MAP
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#include "OdaSTL.h"
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// Materials cached in GsModel, but in separate cache, instead all geometry.
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// GsModel caches hierarchy:
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// OdGsBaseModel
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// OdGsContainerNode <-- OdGsNode - geometry cache
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// OdGsEntityNode <-- OdGsNode
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// OdGsLightNode - has separate array, but stored into geometry cache too
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// OdGsLayerNode <-- OdGsNode - layers cache
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// OdGsBaseMode::OdGsMaterialCache
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// OdGsMaterialNode <-- OdGsNode - materials cache
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/** <group OdGs_Classes>
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*/
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class GS_TOOLKIT_EXPORT OdGsMaterialNode : public OdGsNode
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{
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/** \details
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No operation.
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*/
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void update(OdGsUpdateContext& ctx, OdGsContainerNode* pParent,
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OdSiSpatialIndex* pParentIndex);
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/** \details
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No operation.
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*/
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void display(OdGsDisplayContext& ctx);
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/** \details
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No operation.
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*/
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bool extents(OdGeExtents3d& ) const;
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/** \details
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No operation.
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*/
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virtual void propagateLayerChanges(OdGsViewImpl& view);
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OdGiMaterialTraitsData m_materialTraits;
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bool m_dataInitialized;
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bool m_dataModified;
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struct DataEntry
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{
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bool m_cachedDataModified;
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OdRxObjectPtr m_pCachedData;
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DataEntry() : m_cachedDataModified(true) { }
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};
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typedef std::map<const void *, DataEntry> CacheMap;
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CacheMap m_cacheMap;
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mutable OdGsMaterialNode* m_pMatPrev;
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mutable OdGsMaterialNode* m_pMatNext;
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public:
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ODRX_DECLARE_MEMBERS(OdGsMaterialNode);
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/** \param pModel [in] Pointer to the BaseModel object.
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\param pUnderlyingDrawable [in] Pointer to the underlying Drawable object.
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*/
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OdGsMaterialNode(OdGsBaseModel* pModel, const OdGiDrawable* pUnderlyingDrawable, bool bSetGsNode = true);
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~OdGsMaterialNode();
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void destroy() {}
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OdGiMaterialTraitsData& materialTraits();
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const OdGiMaterialTraitsData& materialTraits() const;
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// Called from OdGsNode if material data changed at update.
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// May be used by inherited nodes to update device-dependant information.
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virtual void onModified(OdGsBaseVectorizer& view);
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/** \details
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No operation.
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*/
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void invalidate(OdGsContainerNode* pParent, OdGsViewImpl* pView, OdUInt32 mask);
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/** \details
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*/
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void update(OdGsBaseVectorizer& view);
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OdGsMaterialNode *nextNode() const;
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OdGsMaterialNode *prevNode() const;
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OdGsMaterialNode *setNextNode(OdGsMaterialNode *newNode);
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OdGsMaterialNode *setPrevNode(OdGsMaterialNode *newNode);
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bool isDataModified() const;
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bool isCachedDataModified(OdGsBaseVectorizer& view) const;
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void setCachedDataUpdated(OdGsBaseVectorizer& view);
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const OdRxObject *cachedData(OdGsBaseVectorizer& view) const;
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void setCachedData(OdGsBaseVectorizer& view, OdRxObject *newCachedData);
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virtual ENodeType nodeType() const { return kMaterialNode; }
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bool saveNodeState(OdGsFiler *pFiler, OdGsBaseVectorizer *pVectorizer = NULL) const;
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bool loadNodeState(OdGsFiler *pFiler, OdGsBaseVectorizer *pVectorizer = NULL);
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};
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// Cache for material nodes
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#include "GsMaterialCache.h"
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#include "TD_PackPop.h"
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#endif // __OD_GS_MATERIAL_NODE__
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