///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2002-2016, Open Design Alliance (the "Alliance").
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// All rights reserved.
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//
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// This software and its documentation and related materials are owned by
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// the Alliance. The software may only be incorporated into application
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// programs owned by members of the Alliance, subject to a signed
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// Membership Agreement and Supplemental Software License Agreement with the
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// Alliance. The structure and organization of this software are the valuable
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// trade secrets of the Alliance and its suppliers. The software is also
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// protected by copyright law and international treaty provisions. Application
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// programs incorporating this software must include the following statement
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// with their copyright notices:
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//
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// This application incorporates Teigha(R) software pursuant to a license
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// agreement with Open Design Alliance.
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// Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance.
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// All rights reserved.
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//
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// By use of this software, its documentation or related materials, you
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// acknowledge and accept the above terms.
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///////////////////////////////////////////////////////////////////////////////
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#ifndef ODGSBASEVECTORIZEVIEW_INC
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#define ODGSBASEVECTORIZEVIEW_INC
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#include "TD_PackPush.h"
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#include <stdlib.h>
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#include <utility>
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#include "Gs/GsViewImpl.h"
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#include "Ge/GeExtents3d.h"
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#include "Gs/GsViewPropsDef.h"
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#include "Gs/GsBaseVectorizeDevice.h"
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/** \details
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This class is a pattern implementation of the OdGsView interface.
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\remarks
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This class implements most of the OdGsView class.
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It creates simplified eye coordinate system (ECS) output graphics,
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which could be redirected by a client to a renderer to screen or file.
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\sa
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DWF/SVG exports
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Library: Gs
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<group OdGs_Classes>
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*/
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class GS_TOOLKIT_EXPORT OdGsBaseVectorizeView : public OdGsViewImpl
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{
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public:
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OdGsBaseVectorizeView();
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~OdGsBaseVectorizeView();
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public:
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/** OdGsBaseVectorizeView methods *
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*/
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/** \details
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Returns the specified OdGsView pointer
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as a pointer to an OdGsBaseVectorizeView object.
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\param pView [in] Pointer to an OdGsView object.
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*/
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static OdGsBaseVectorizeView* safeCast(OdGsView* pView);
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/** OdGsViewImpl methods *
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*/
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virtual OdGiContext* userGiContext() const;
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virtual void setUserGiContext(OdGiContext* pUserGiContext);
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virtual void update();
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virtual void select(const OdGePoint2d* aPtDc, int numPoints, OdGsSelectionReactor* pReactor,
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OdGsView::SelectionMode mode = OdGsView::kCrossing);
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TD_USING(OdGsViewImpl::select);
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virtual bool viewExtents(OdGeBoundBlock3d& extents) const;
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bool sceneDept(double& zNear, double& zFar) const;
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protected:
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virtual void updateGeometryByDevice();
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/** OdGsBaseVectorizeView methods *
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*/
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public:
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virtual OdUInt32 numVectorizers() const = 0;
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protected:
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virtual OdGsBaseVectorizer* getVectorizer(bool bDisplay) = 0;
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virtual void releaseVectorizer(OdGsBaseVectorizer* pVect) = 0;
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void updateGeometry();
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void updateScreen();
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private:
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void setVectThreadIndex(OdGsBaseVectorizer* pVect, bool bAssignIndex, int idx = -1);
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//data
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protected:
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OdSmartPtr<OdGiContext> m_userGiContext;
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private:
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friend class OdGsBaseVectorizeDevice;
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friend class VectorizerAutoPtr;
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friend class BaseVectScheduler;
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};
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inline OdGsBaseVectorizeView* OdGsBaseVectorizeView::safeCast(OdGsView* pView)
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{
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return static_cast<OdGsBaseVectorizeView*>(OdSmartPtr<OdGsViewImpl>(pView).get());
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}
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/** \details
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Library: TD_Gs
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<group OdGs_Classes>
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*/
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class VectorizerAutoPtr
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{
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public:
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VectorizerAutoPtr(OdGsBaseVectorizeView& view, bool bDisplay): m_view(view), m_obj(NULL)
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{
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m_obj = m_view.getVectorizer(bDisplay);
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if(m_obj && bDisplay)
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m_view.setVectThreadIndex(m_obj, true);
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}
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~VectorizerAutoPtr()
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{
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if(m_obj)
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{
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m_view.setVectThreadIndex(m_obj, false);
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m_view.releaseVectorizer(m_obj);
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}
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}
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OdGsBaseVectorizer* operator ->()
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{
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return static_cast<OdGsBaseVectorizer*>(m_obj);
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}
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const OdGsBaseVectorizer* operator ->() const
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{
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return const_cast<const OdGsBaseVectorizer*>(m_obj);
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}
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const OdGsBaseVectorizer* get() const
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{
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return const_cast<const OdGsBaseVectorizer*>(m_obj);
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}
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OdGsBaseVectorizer* get()
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{
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return static_cast<OdGsBaseVectorizer*>(m_obj);
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}
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protected:
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OdGsBaseVectorizeView& m_view;
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OdGsBaseVectorizer* m_obj;
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};
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#include "TD_PackPop.h"
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#define IMPL_VECTORIZER_DEFAULT()\
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virtual OdUInt32 numVectorizers() const { return 1; }\
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virtual OdGsBaseVectorizer* getVectorizer(bool /*bDisplay*/)\
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{ return this; }\
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virtual void releaseVectorizer(OdGsBaseVectorizer* pVect)\
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{ODA_ASSERT(pVect == (OdGsBaseVectorizer*)this); }
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#define IMPL_VECTORIZER_DEFAULT_EX()\
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IMPL_VECTORIZER_DEFAULT()\
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virtual void clearLinetypeCache(){ OdGiBaseVectorizerImpl::clearLinetypeCache(); }\
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ODRX_USING_HEAP_OPERATORS(OdGiBaseVectorizer);
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#endif // ODGSBASEVECTORIZEVIEW_INC
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