///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2002-2016, Open Design Alliance (the "Alliance").
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// All rights reserved.
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//
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// This software and its documentation and related materials are owned by
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// the Alliance. The software may only be incorporated into application
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// programs owned by members of the Alliance, subject to a signed
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// Membership Agreement and Supplemental Software License Agreement with the
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// Alliance. The structure and organization of this software are the valuable
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// trade secrets of the Alliance and its suppliers. The software is also
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// protected by copyright law and international treaty provisions. Application
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// programs incorporating this software must include the following statement
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// with their copyright notices:
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//
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// This application incorporates Teigha(R) software pursuant to a license
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// agreement with Open Design Alliance.
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// Teigha(R) Copyright (C) 2002-2016 by Open Design Alliance.
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// All rights reserved.
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//
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// By use of this software, its documentation or related materials, you
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// acknowledge and accept the above terms.
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _GI_CLIP_BOUNDARY_H_INCLUDED_
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#define _GI_CLIP_BOUNDARY_H_INCLUDED_
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#include "TD_PackPush.h"
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#include "Gi/GiExport.h"
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#include "RxObject.h"
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#include "Ge/GePoint2dArray.h"
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#include "Ge/GeVector3d.h"
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#include "Ge/GeMatrix3d.h"
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/** \details
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This struct is used to pass clip boundary specifications from OdGiDrawable objects to the underlying OdGi system.
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Library: TD_Gi
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<group !!RECORDS_TD_APIRef>
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*/
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struct OdGiClipBoundary
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{
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OdGeVector3d m_vNormal; // Normal vector that defines the plane in which the clip boundary lies.
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OdGePoint3d m_ptPoint; // Origin of the clip boundary.
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OdGePoint2dArray m_Points; // Array of points that defines the clip boundary.
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OdGeMatrix3d m_xToClipSpace; // Transformation matrix from ModelSpace to ClipSpace.
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OdGeMatrix3d m_xInverseBlockRefXForm; // Transformation matrix from BlockSpace to WorldSpace.
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double m_dFrontClipZ; // Distance from target point to FrontClip plane.
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double m_dBackClipZ; // Distance from target point to BackClip plane.
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bool m_bClippingFront; // Enables front clipping.
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bool m_bDrawBoundary; // Enables clipping boundary to be drawn.
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bool m_bClippingBack; // Enables back clipping.
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};
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/** \details
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Checks clip boundary is valid for clipping.
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*/
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ODGI_EXPORT bool odgiIsValidClipBoundary(const OdGePoint2dArray& points);
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#include "TD_PackPop.h"
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#endif
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